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DEMO REEL BREAKDOWN
DISCOVERY
This cinematic animation was an original concept, composition, and story collaboration with a fellow Gnomon alumni. It is compiled of original 3D models we modeled and textured. I fully rigged and animated the robot dog, as well as animated the biped robot character.
 
The Robot Dog was based off of concept art by Sean McNally and I made the model in Maya.
 
I was responsible for all of the animation, and for the creation and rig of the quadruped robot dog.
This is a texture test I did for a different project with this same model
 
Bavly was responsible for the two ship models and buoy, along with the robot texturing in this scene, Gaea terrain, and compositing.
This project was done with Maya, Gaea, and Nuke.


Bavly's models were based off of Ian McQue's artwork.

 
I created a simple rig in Maya for the Robot Dog which I animated, along with animating the Polis Bot rig which was created by Kiel Figgins.

I animated both characters to fit the scene according to the Gaea terrain Bavly created. 

I used a lot of reference from people walking in the snow, walking against wind, robot walk cycles, along with deer, dogs, and horses to keep believability in this animation. 

 
This is the final project which won Gnomon's Best of Term Summer 2022 Competition for "Best Scene Animation."

This video features the final scene along with turntables of the models that Bavly and I created. 

 

EMAIL:

berkeleybraun@gmail.com

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LOCATION:

Los Angeles, CA

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